Heaven
First posted on 01 June 2010. Last updated on 11 July 2010.
In this game, you play as Joshua, a NASA astronaut who gets caught in an asteroid field while navigating a space shuttle to explore the moons of Jupiter. As the space shuttle explodes killing you, heavenly angels appear and transport you to Paradise Island, just outside of Heaven. There, you meet your grandmother, Axis, who becomes your spiritual guide and helps you to find your way to the Pearly Gate and into Heaven.
- Spoiler alert! The following cheat contains spoilers in the form of hints, walkthroughs, guides, or solutions to the game. Viewer discretion is advised.
General tips
The game automatically saves whenever you press Esc to exit. The game only keeps a single save, so each new save erases the previous save.
Left click the mouse to perform an action, talk to Axis, or navigate around. There is no inventory. There is no right click.
Look carefully at every object or symbol, particular those that need to be matched up later on.
Follow the compass that shows you the direction you need to go.
Listen carefully to what Axis tells you. If Axis tells you, "No, not that way," she means that you are going in the wrong way. If Axis tells you, "We must go this way," she means that you need to follow her. If Axis tells you, "Take a closer look at that," she means that you need to click on that object a second time.
The game has 7 levels and 6 puzzles. Except for the last level, each level has a puzzle which you must solve. Knowledge of musical notation is helpful in solving one of the puzzles.
Prologue
The game begins in a cinematic cut scene. You navigate a space shuttle through an asteroid field in outer space. Turn around. Go to the back of the shuttle. Click on New Game. Type in your name. Click on Play.
A cinematic cut scene is played. The opening scene shows you as a little boy grieving over your grandma's grave, holding a toy space ship. The next scene shows you dressed in a NASA uniform inside a space shuttle. The shuttle is being hit by an asteroid. As the shuttle is destroyed, a band of winged angels escorts you to Paradise Island outside the Pearly Gate in Heaven.
On Paradise Island, you meet up with your grandma, Axis, whom you have not seen for over 20 years. She does not look like her older self but instead appears as a beautiful young woman. She talks to you about Heaven and tells you how to enter the Pearly Gate.
Paradise Island
You are alone in luxuriant growth on Paradise Island. Turn right. There is a flower bed. Axis tells you, "Take a closer look at that." Click on the flower bed. A cinematic cut scene is played. You see a fleeting glimpse of the places you must first visit before arriving at the Pearly Gate. Axis also tells you about the speed gate, which is a portal that transports you back and forth to Paradise Island from the boundaries of Heaven itself.
Turn right. Go forward once. Turn left. Go forward once. The speed gate now lies directly in front of you, but it is not yet accessible. Turn right. Go forward trice to the bridge ahead of you. Talk to Axis who is looking through a telescope. She tells you, "Take a look." Click on the telescope to look through it to see the names of the first 6 apostles and the corresponding symbols beside them, starting from Judas at the top. Upon reaching to Thomas at the bottom, Axis tells you again, "Take a closer look at that." Click to look through it again to see the names of the last 6 apostles and the corresponding symbols beside them. Click again to exit the telescopic view.
Turn around. Go forward twice back over the bridge. Turn left. Observe a horse's head on a green ball. Record the color. Turn right. Go forward once. Turn left. There are 2 angelic trumpeters on each side of some musical notes. Record the notes. Turn right. Go forward once. Turn left. Observe an eagle's head on a red ball. Record the color. Turn right. Go forward once. There is a symbol on a rock. Click on the rock symbol to activate the speed gate. Go back to the speed gate, which you can now enter. Click on the speed gate.
The Golden Street – Level 1
You arrive at the Golden Street. You need to correctly activate the 6 control stations and the 12 crystal bridges along the Golden Street.
Go forward once. Axis is now sitting on a golden bench to the left. Talk to Axis. She tells you, "You have to raise the bridge." Click on the sparkle pole (Figure 1) to raise the crystal bridge. She then says, "That's better." Cross the bridge. Talk to Axis again. She asks you to meet her back at the speed gate in order to activate the symbol pole. Turn around. Cross the bridge. Turn right. Go forward once. Talk to Axis. She activates the symbol pole (Figure 2) from a control on her belt. Click on the symbol pole. It reveals a symbol that has to be matched at the control station.
Turn right. Go back to the bridge. Cross the bridge. Talk to Axis. She tells you the way to the control station. Go forward once up the ramp. Turn left at the top. Click on the control station (Figure 3) until Axis says, "I think that's good." The symbol on the control station matches the symbol on the symbol pole back at the speed gate. Turn right. Go forward twice down the ramp on the other side. There is another sparkle pole. Do not click on the sparkle pole yet. Turn right. Go forward once. Turn right. Click on the control (Figure 4) to open the gate at the control station. Turn right. Go forward twice. Turn left. Go forward twice. Turn left. The control gate is now open (Figure 5). Click repeatedly on the red segment until Axis says, "That's better." Click repeatedly on the green segment until Axis says, "That's better."
Turn left. Go forward twice down the ramp. There is the other sparkle pole. Click on the sparkle pole to raise the crystal bridge. Cross the bridge to get back onto the Golden Street. Turn right. Go forward thrice back to the speed gate. Axis tells you the next symbol pole sign for the next control station.
Repeat the same sequence to activate the remaining control stations. After completing the fourth control station, a sparkle pole appears in the distance but is out of reach. Axis tells you to go back to the speed gate and back to Paradise Island. Cross the bridge. There is a sparkle pole in the gazebo where Axis is. Click on the sparkle pole. You are now able to access the fifth and sixth control stations. Go further on from the last control station to reach another sparkle pole (Figure 6). Click on the sparkle pole. Cross the crystal bridge.
The Spinning Lenses – Level 2
There are symmetrical steps on each side of the spinning lenses. A blue crystal lies between the steps (Figure 7). Click on the crystal. Go up to the top of the steps to a circular courtyard. Observe the 12 columns and the 12 lenses on top, each with a symbol. Each symbol represents each of the 12 apostles on Paradise Island. You need to find the correct order to click on each of the symbols and then press the lever (Figure 8).
The order to which the symbols are clicked is given by the order of the apostles seen through the telescope. Activate the symbols counterclockwise (not clockwise), starting from Judas (first position) and finishing with Thaddaeus (last position).
Apostle | Order in the courtyard | Order through the telescope | Hebrew alphabet symbol |
---|---|---|---|
Judas | 1st | 1st | × |
Mathew | 2nd | 5th | ×› |
James | 3rd | 10th | צ |
John | 4th | 9th | ט |
Bartholomew | 5th | 7th | ×– |
James | 6th | 4th | ר |
Andrew | 7th | 11th | ש |
Philip | 8th | 8th | ת |
Thomas | 9th | 6th | ו |
Simon | 10th | 2nd | ב |
Peter | 11th | 12th | פ |
Thaddaeus | 12th | 3rd | × |
(There are 2 apostles named James in the Bible: the son of Zebedee and the son of Alphaeus.)
Pull the lever. A cinematic cut scene is played.
The Crystal Forest – Level 3
You arrive at the Crystal Forest. A cinematic cut scene is played. You need to match up the colors of the 3 balls from the ball generator with the 3 creatures: a horse, an eagle, and a lion. Recall that the eagle is on the red ball and the horse is on the green ball on Paradise Island. Through process of elimination, this implies that the lion is matched to the yellow ball. However, there are also 3 turnstiles that Axis needs to activate, which must also align with the colors and the creatures.
Turn right. Go forward 6 times. There is a symbol on a crystal that is the link machine (Figure 9). Click on the link machine. It opens the portal on the far side. Axis then says, "That's better." Turn right. Go forward 13 times. You meet Axis who is standing by a speed gate. Go through the speed gate. You arrive back at the Golden Street. Turn left. Go forward 4 times. The ball generator (Figure 10) is directly ahead.
There are 3 colors to choose, all of which are located equidistant around the ball generator. Turn left. Go forward once. Click on the red color selector (Figure 11). A red ball is generated and rolls down a chute. Turn around. Go forward 6 times. Axis is already waiting for you. Talk to Axis. She creates a glowing gold ball controller (Figure 12). Click on the glowing gold ball controller. A red ball drops down, and the carousel begins to rotate slowly. Wait until the exact moment when the glowing gold ball controller lines up with the glowing gold ball under the eagle (Figure 13) so that both are lit up. Click on the glowing gold ball controller immediately.
Turn around. Go forward once. Turn left. Go through the speed gate. Turn around. Go forward 12 times. Axis is waiting for you at the eagle turnstile (Figure 14). Talk to Axis. A cinematic cut scene is played. Axis walks around and pushes the turnstile into its correct position. Turn left. Go forward 6 times. Axis is now at the catapult machine (Figure 15). Click on Axis. She activates the machine using her belt. If the sequence is done correctly, the ball will fly through the air and through a spinning hoop. If the sequence is done incorrectly, the ball will shatter the spinning hoop. Axis will then say, "Oh, you didn't have the right combination..."
Repeat the same sequence for the remaining color selectors at the ball generator. Select the horse at the picture chooser and the horse at the turnstile for the green color selector. Select the lion at the picture selector and the lion at the turnstile for the yellow color selector.
(The crux of the solution lies in the predetermined order of the turnstiles where Axis will be found. She will always be found at the eagle turnstile, the horse turnstile, and the lion turnstile in that order. Hence, to correctly activate the machine, you must choose the red/eagle combination, the green/horse combination, and the yellow/lion combination in that order. Any other combination will fail, and you will have to start all over again. Moreover, once you have made an incorrect combination, you must play out the remaining combinations before you can start afresh, as you cannot simply go back to the ball generator for the red color selector which has already been chosen.)
A cinematic cut scene is played.
The Musical Trumpets – Level 4
You are still at the Crystal Forest. A crystal bridge has now appeared across the water in front of you. Go forward once to step onto the crystal bridge. Along the bridge, there are 7 groups of 3 trumpeters. Each group plays the same note but for different lengths (a whole note, a half note, or a quarter note). You need to select 10 notes out of the 21 notes available and play them in the correct order. This is the hardest puzzle in the game.
Recall the 2 trumpeters on each side of 10 notes on Paradise Island. Start off at the correct stand to get the first note. Once you are on the crystal bridge, 4 groups (first, third, fifth, seventh) of trumpeters are on the left, and 3 groups (second, fourth, sixth) of trumpeters are on the right.
Go forward twice. Turn left. Click on the trumpeter in the middle. This is the first note. Turn right. Go forward thrice. Talk to Axis at the base of the steps. Go forward twice up the steps. Turn left. Click on the large pink crystal. A cinematic cut scene is played.
Turn right. Go forward twice up the steps. There is a green door. Click on the door. The door opens. Go forward once. Turn left. There is a single musical note on a sheet of music. The note has the same length and pitch as the note from Paradise Island. If you have previously selected any other note, it will be different. From this, you can ascertain that this is the lowest note being played on the music sheet and no notes from the first and second stands are used since they are lower. Higher notes must come from the fourth, fifth, and seventh stands (but not the sixth stand) since no note cuts the top line of the staff. Turn right. Go forward 4 times to the top of the steps. Turn left. Click on the black crystal to show the correct composition.
Go back down the steps to where the single note is on the music sheet inside the cave. All the correct notes are shown (Figure 16). By deduction, the next note is of the same length but higher in pitch by 2 semitones, meaning that it must be from the fifth stand. Go back down the steps. Go to the fifth stand on the crystal bridge. Click on the middle trumpeter. Go back up the steps. Click on the smaller darker crystal beside the large pink crystal. Go back inside the cave. Observe that the first and second notes are now in their correct orders.
Repeat the same sequence for the remaining notes, each time checking to see if the new notes are correct. The trumpeter on the left plays a quarter note. The trumpeter in the middle plays a half note. The trumpeter on the right plays a whole note.
Note | Stand | Trumpeter |
---|---|---|
1st | 3rd | Middle |
2nd | 5th | Middle |
3rd | 4th | Middle |
4th | 3rd | Middle |
5th | 5th | Left |
6th | 3rd | Left |
7th | 7th | Middle |
8th | 4th | Left |
9th | 5th | Left |
10th | 3rd | Right |
Once all the notes are selected, Axis tells you, "That'll do it. You can play your song at the top of the island." Go back up to the top of the steps. Turn right. Go forward twice. Go down the steps. Click on the trumpeter to play the arranged notes. If the notes are incorrectly selected, Axis will say, "Oh, you have to try again." A cinematic cut scene is played.
A Magical Flight – Level 5
A cinematic cut scene is played. Axis mounts on a winged horse in amazing acrobatic style, with you sitting behind her. The horse flies around until you realize that the horse is just flying in circles. Axis keeps saying, "Easy, girl." Click on Axis as soon as a flash momentarily appears. Continue clicking without stopping until the horse lands. Axis will then say, "We must go this way." After 2 circuits, the horse will land so that you and Axis can dismount. A cinematic cut scene is played.
The Creation Walkway – Level 6
The creation gateway opens. There are 6 creation flowers inside the tunnel. You need to locate the 6 petals outside the tunnel and then match the right petal with the right flower.
You are on a circular platform. Turn left (or right, depending which platform you have landed). Axis is sitting on a golden bench. Turn right. Go forward once up the steps. Go forward 6 times to reach the start of a tunnel. Go forward trice to the middle of the room. Turn left (or right, depending which platform you have landed). Go forward twice to the front of a watery gateway (Figure 17).
Click on the watery gateway to learn about the creation flowers and the petals. Turn around. Go forward twice up the steps. Click on the creation gateway (Figure 18). The gateway opens up to reveal a creation flower (Figure 19).
Go forward once to be inside the middle of the creation flower. Each leaf has a lens on it (Figure 20) and requires a petal. Look at the reflection on the floor of the first lens facing you. It gives a symbol of day and night (Figure 21). Click on the lens to activate it. Turn around. Exit the creation flower.
Go to the platform where Axis is waiting on a golden bench. Talk to Axis. She says, "Oh! You need my help. I'll meet you at the proper sphere." Go back up the steps. Go forward until you meet Axis on the left (or right, depending which platform Axis is waiting) on a strip of green grass. Click on Axis. She pulls a long cord and changes the symbol on the large sphere behind you. Keep clicking on Axis until the symbol matches the reflection on the floor inside the opened creation flower (Figure 22). Go back to the creation room. Click on the activated lens. The symbol for day and night appears on the lens. Axis will say, "That's better."
Click on the next lens to activate it and then look at the reflection on the floor. Repeat the same sequence for each symbol to activate the remaining lens (Figure 23-27).
Day of creation | Symbol of creation |
---|---|
1st | Day and night |
2nd | Expanse between the waters |
3rd | Grass, vegetation, and fruit |
4th | The luminaries: sun, moon, and stars |
5th | Sea monsters and winged flying creatures |
6th | Wild beast and man |
A cinematic cut scene is played. Axis explains Genesis' creation as told in the Book of Genesis. Each day of creation is represented by a different symbol of creation. Turn around. Go back down the steps. Enter the watery gateway.
Pearly Gate – Level 7
A cinematic cut scene is played. The hymn Amazing Grace plays aloud. Go forward once across the water to stand in front of the sparkling steps. Axis' voice will be heard from afar, saying, "Look up into the light...." Pan up into the clouds. Click on the clouds. Enter the Pearly Gate into Heaven.
The final cinematic cut scene is played.