The 3 tedium of an adventure game
Posted by Travis Atwood.
First posted on 10 August 1999. Last updated on 10 September 2008.
First posted on 10 August 1999. Last updated on 10 September 2008.
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Graphic adventure games belong to a genre of computer games that has certainly been hard to define in recent years. Once recognized as the Sierra On-Line and LucasArts character based systems, the times (along with Myst) have changed all the rules. Many adventure gamers still define this genre to mean something in the style of King's Quest or Monkey Island (surely, you have heard of those…
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By jason • On 16 June 2002 • From willenhall U.K
i cant agree more ! as a pc gamer since the very begining
some games were just to monotonous. ( if you requireany help with problems please dont hesitate to mail me im full of ideas !