DreamWeb
First posted on 11 December 2006. Last updated on 09 August 2009.
In DreamWeb, you play a disturbed young man named Ryan living in a grungy, near future world who has to hunt down 7 evil powers that are threatening to take control of the Dreamweb. The Dreamweb is a metaphysical reality that somehow influences our own on a psychological level. The Dreamweb is guarded by 7 guardians. These guardians have groomed you, through your dreams, to be their instrument…
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By Andy • On 12 January 2009 • From Germany
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By Zatapatique • On 14 June 2008 • From Somewhere
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By Zimbu • On 16 December 2007 • From Texas
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By Igor Hardy • On 26 August 2007 • From Poland
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By Luke • On 24 April 2007 • From Coventry UK
While not being a traditional adventure game (whatever) it's story plus atmosphere are good enough to make it fun to play. It has many flaws as a game, but as an interactive movie it's touching. Technically it's flawless but a bit wasted, and the music is great. So is the voice acting of the TALKIE-Version.
For free a MUST play for an adventure gamer.
Have to agree with the posters before me, this review doesn't do justice to this game. The game is not about hunting down 7 people, it's about Dreamweb. Or about a madman acting on his dreams.
One of the best atmospheres in gaming (helped by an excellent soundtrack) makes this a classic adventure.
Best adventure game ever, to this day, peace!
Rory
I find this review a bit unfair. The interface is unusual, yes, but it's not really mundane, nor inconsequent in the way you interact with objects as the reviewer suggests. Personally I haven't experienced any pixelhunting problems, but I can agree that the unusual viewing perspective, in wich everything is presented, can be confusing for some people. The puzzles are interesting and challenging enough to give them a plus.
The fact that you often get only little details of backstory from the game and not the whole picture is one of the components of the thick, mysterious atmosphere of this adventure title. The main hero is someone that gets involved in something that reaches far beyond his ordinary experiences of everyday reality. To the end he never does really grasp the whole meaning of what is happening. To make his predicament even worse, his own will is being seriously limited by a force much greater than him and he is being used by it as a tool in otherworldly, unclear conflicts.
This game is not based on the kind of storytelling that involves meticulously-planned concepts with thoroughly presented relations between things and characters to tease the player's more intellectual side. The narrative's progress is more of a straightforward, emotional, movie-like one, set on drawing the gamer into it's world and putting him in a specific mood, without having to explain everyting to him. Kinda like a good horror or "weird menace" mystery story. As such this is an excellent adventure game.
Ascovel
Excellent game, way ahead of its time. Inventive interface.