Shivers
First posted on 22 October 1997. Last updated on 13 August 2009.
Shivers is Sierra On-Line's second attempt to develop an adventure game in the horror genre. The first attempt with Phantasmagoria has met with mixed feelings by game critics. Inspired by a personal interest in archaeology, game designer Marcia Bales also elicits the help of Roberta Williams (who is the writer of Phantasmagoria) as a consultant to the script writing. To enhance the replay value…
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17 Years since the first comment here... wow... This game is so beautiful, with souch a haunting music... i grew up with this game - such a fond memories... i recommend it to anyone...
This has been my favorite game since I was a child. I play it every year to revisit the museum, which feels like representation of cozy mastery over something dark and horrifying. Any time I feel like I'm spinning out of control, I go back to the museum and capture all the Ixupi in an hour.
Additionally, just found this site. I miss sites like these. Everything has become so centralized to the big social media sites out of safety and convenience. I really miss the era of small sites with specific purposes catering to niche groups. Maybe more so what I miss is the quiet of a text-based internet, when flash animations and videos were a novelty, the exception. I used to try to make sites like these when I was in elementary school. I had a friend who showed me how. I had fantasies of gathering dozens of people online and forming communities out of my sites, my stories and games. I never did. I was a very lonely child, and I've always been hoping and waiting for a group to make it all make sense. I make comedy shorts now, and I try to put care into them. There's so much out there these days. I'm very tired. I think I thought it would all be different. I think it still can be. I'm not sure what to do. But I really love visiting here, it's nice to be amongst those with such a specific common interest, even if the spaces that tie our words together hold decades, and even if this is the last transmission on such a specific topic on such a specific site.
If you're reading this, wherever you are, I wish you peace. Everything's going to be okay.
I played Shivers several times aftr the release in 2005 and it was awesome. I wish that another version was available to play on Win XP or Win 7. It was a great game , one of the best!
I played this game with my brother when it came out on windows 95.no problems. now we both wanted to play it again but on xp/vista.for some reason the video is reduces making it harder to see symbolls. went to serria but they nolonger support it.found some others (fans)who are having the same problem making it full screen. any suggestions. thanks for any help. wade 10/14/08
Great game, the setting is very good!
I don't know how to win this game with red balls (chinese game)in Shivers. It's very difficult. Anyone help me? Please. By the way I love Shivers. Great game!
God, I loved this game! First PC game I ever bought. Must have run up the old phone bill by calling their 900 number for hints. (I hated that damn Chinese checkers puzzle!)
Man, I wish they made more games like this today...
Great site by the way. Keep up the good work!
I bought this game years ago when I had a little pentium 90 and was running windows 95 and amazingly last night I managed to get it running in XP in compatibility mode, it runs perfectly, it is as atmospheric and gripping as ever,the puzzles are so absorbing, they don't make em like this any more!!!
This game is essentially puzzle adventure perfection. It spawned a very worthy sequel and in my opinion was the last really great Sierra adventure game. This game is special for me not just because it carried on the Sierra legacy of offering the most immersive, addictive, and technologically advanced gameplay experience on the market, but because it really did define the last huff of life that the Sierra adventure title had left in its lungs.
This was the era of the first person shooter, when the zoloft-popping teenage outcast started to define what was selling in the world of computer games. I think that "Shivers", "Shivers 2", and "Lighthouse" were the end of the line. If you could show a dot on a timeline, it would be then, which is why this game will always be special for me. :)
loved the game.
also. who is rachel van oss???? is that your real name?