Shivers
Posted by Philip Jong.
First posted on 22 October 1997. Last updated on 13 August 2009.
First posted on 22 October 1997. Last updated on 13 August 2009.
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Shivers is Sierra On-Line's second attempt to develop an adventure game in the horror genre. The first attempt with Phantasmagoria has met with mixed feelings by game critics. Inspired by a personal interest in archaeology, game designer Marcia Bales also elicits the help of Roberta Williams (who is the writer of Phantasmagoria) as a consultant to the script writing. To enhance the replay value…
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By Frank • On 12 March 2002 • From USA
I purchased,"Shivers,"A few years back and it seems to be an interesting game and I have only one problem with it.Even with the lighting control,it's still too dark to see many of the game's clues.How does one manage to get it bright enough to see the foreground?