Broken Sword: The Smoking Mirror
First posted on 31 December 1997. Last updated on 23 May 2014.
In the second installment of the Broken Sword series, the developer has taken the formula of success from Broken Sword: The Shadow of the Templars a step farther. Shifting from a focus on the legend of the Knights Templars, the new story revolves around the equally intriguing culture of the Mayan civilization in Central America. With superior graphics and a fair dose of original puzzles, Broken…
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By Eric Wehnes • On 18 March 1999 • From The Netherlands
Hey,
I agree with the most of your review of this game.
After playing the fist episode I was really excited when I bought this one. I found the puzzles, humour and story very good for an adventure game. I wasn't too keen on the timed events (ie in the cave where you'd have to answer questions correct and then attack te bad guy) but overall I had a great time finishing the game.
In the second episode (Smoking Mirror) I started enthusiastically but after some time I just lost the real interest. The atmosphere of the first game was not 'there'. I mean it just looked like an endless journey with boring puzzles.
Another thing that annoyed me was the voice/acting. Unless someone tells me otherwise, I think that the voice of Nico (and Duane and his wife) was not the same. In a game of this type, in my opinion, this is very bad. I like the characters, but when they suddenly sound like someone else it doesn't help with the mood. Well perhaps that is just my inability to adjust to changes...
Of course the graphics and sound were great, but the amount of puzzles were to little. I mean in some locations near the end there were no real puzzles (just an awful illogic maze). The end. The end was nice but not really rewarding for the player.
Overall, I think it was a nice timepasser (I completed it in about 4-8 hours of playing time) but I could have lived without it.
There. That's my opinion.
Bye