Making adventure games with AGI
Posted by Peter Kelly.
First posted on 21 January 2000. Last updated on 30 June 2009.
First posted on 21 January 2000. Last updated on 30 June 2009.
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AGI (Adventure Game Interpreter) is a game engine written by Sierra On-Line in the early 1980s. It is used to create a number of their early adventure games such as those from the King's Quest (Figure 1) and Police Quest series. AGI supports only fairly primitive graphics by today's standards (160x200 pixels in 16 colors) and uses a text based interface where the player enters actions to perform…
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