Writing interactive fiction games with Inform

Posted by David Ledgard.
First posted on 01 June 2006. Last updated on 30 June 2009.
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In 1993, Graham Nelson created Inform—a set of programming language, compiler, and library for writing text based Interactive Fiction (IF) games. He posted a notice about this design system to the newsgroup rec.arts.int-fiction and soon it became the most popular language for authoring IF games. While other programming languages exist (and some that even have the advantage of supporting…

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